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About Reilly Zink

Innovator. Thinker. Creator.

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About

Reilly Zink has a Masters of Science in Computer Science with a focus in Immersive Technology from Trinity College Dublin (TCD) as well as a Bachelors degree in Media Arts & Studies. Her area of expertise is Augmented and Virtual Reality, but has experience in both Development and Technical Artist roles. In 2021, she developed a digital spray painting program utilizing Antilatency tracking and Unreal Engine for Dimensional Innovations to employ in their 270 degree Immersive theatre. Additionally, she already has a few published works on top of her Thesis and Masters Dissertation.

While working for the Game Research and Immersive Design (GRID) Lab, she has held many positions from 3D modeler and animator to VR developer. She has developed VR experiences using redirected walking, and even worked with doctors to create a VR medical treatment for Mal de Debarquement Syndrome (MdDS). The summer of 2019, she interned at NASA’s Goddard Space Flight Center in Maryland on their AR/VR team, developing for science and engineering purposes. Even her time at Lantern Light Studios broadened her repertoire as a Technical Artist, perfecting the 3D models, animations, and scripts. Overall, her experiences with these various companies allows her to communicate and collaborate well between the artists and technical developers of any project.

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"When something goes wrong in your life, just yell 'plot twist!' and move on."

Anonymous

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